{"id":6567,"date":"2022-04-25T08:00:46","date_gmt":"2022-04-25T13:00:46","guid":{"rendered":"https:\/\/braindevs.net\/blog\/blog\/?p=6567"},"modified":"2022-04-24T12:10:22","modified_gmt":"2022-04-24T17:10:22","slug":"learning-how-to-learn-do-video-games-help","status":"publish","type":"post","link":"https:\/\/www.braindevs.net\/blog\/learning-how-to-learn-do-video-games-help\/","title":{"rendered":"Learning How to Learn: Do Video Games Help?"},"content":{"rendered":"<p>Long-time readers know: I like research that <em>surprises<\/em> me.<\/p>\n<p><a href=\"https:\/\/braindevs.net\/blog\/\/wp-content\/uploads\/2022\/04\/Video-Game-Player.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-6571\" src=\"https:\/\/braindevs.net\/blog\/\/wp-content\/uploads\/2022\/04\/Video-Game-Player-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" srcset=\"https:\/\/www.braindevs.net\/blog\/wp-content\/uploads\/2022\/04\/Video-Game-Player-300x169.jpg 300w, https:\/\/www.braindevs.net\/blog\/wp-content\/uploads\/2022\/04\/Video-Game-Player-768x432.jpg 768w, https:\/\/www.braindevs.net\/blog\/wp-content\/uploads\/2022\/04\/Video-Game-Player-1024x576.jpg 1024w, https:\/\/www.braindevs.net\/blog\/wp-content\/uploads\/2022\/04\/Video-Game-Player.jpg 1280w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>If a study confirms a belief I already have, I&#8217;m glad for that reinforcement. However, I have more to learn when a study challenges my beliefs.<\/p>\n<p>As you&#8217;ll see below, I&#8217;m not always persuaded by challenging research. But: it&#8217;s always fun to explore.<\/p>\n<h2>Today&#8217;s Surprise<\/h2>\n<p>A <a href=\"https:\/\/www.nature.com\/articles\/s42003-021-02652-7\" target=\"_blank\" rel=\"noopener\">study<\/a> published last October grabbed my attention with its surprising title: <em>Action video game play facilitates &#8220;learning how to learn.&#8221;<\/em><\/p>\n<p>That title includes several shockers.<\/p>\n<p style=\"padding-left: 30px;\"><strong>First<\/strong>: it suggests that action video games might be good for <em>people<\/em>.<\/p>\n<p style=\"padding-left: 30px;\"><strong>Second<\/strong>: it suggests that they might even be good for <em>learning<\/em>.<\/p>\n<p style=\"padding-left: 30px;\"><strong>Third<\/strong>: it suggests that &#8220;learning how to learn&#8221; is a thing. (I&#8217;m more skeptical about this concept than most; that&#8217;s a topic for another blog.)<\/p>\n<p>Teacher and parent conversations often focus on the potential harms of action video games &#8212; both for children&#8217;s characters, and for their learning. So, this strong claim to the contrary certainly invites curiosity &#8212; even skepticism.<\/p>\n<p>In fact, this study comes from researchers who have been looking at the cognitive\u00a0<em>benefits<\/em> of action video games for several years now. Their work prompts lots of controversy; in other words, it might help us learn more about learning!<\/p>\n<p>This study starts out with lots of promise&#8230;<\/p>\n<h2>Sims vs. Call of Duty<\/h2>\n<p>When you read research for a living (as I do), you start to develop an informal mental checklist about research methodology.<\/p>\n<p>This study checks lots of boxes:<\/p>\n<p style=\"padding-left: 30px;\">Plausible, active control group? <em>Check.<\/em><\/p>\n<p style=\"padding-left: 30px;\">Pre-registration? <em>Check.<\/em><\/p>\n<p style=\"padding-left: 30px;\">Appropriate uncertainty\/humility? <em>Check.<\/em><\/p>\n<p>Sometimes when I look at surprising findings, I quickly dismiss them because the research paradigm <a href=\"https:\/\/braindevs.net\/blog\/\/the-goldilocks-map-by-andrew-watson\/\" target=\"_blank\" rel=\"noopener\">doesn&#8217;t withstand scrutiny<\/a>.<\/p>\n<p>In this case, it all holds together well. (I should emphasize: I&#8217;m NOT an expert in this field, and other researchers might spot flaws that I don&#8217;t.)<\/p>\n<p>The overall idea is straightforward enough. Researchers worked with two groups of college students.<\/p>\n<p><strong>First<\/strong>, researchers tested students&#8217; &#8220;attentional control&#8221; and &#8220;working memory.&#8221;<\/p>\n<p><strong>Next<\/strong>, students played 45 hours (!) of video games.<\/p>\n<p style=\"padding-left: 30px;\">The control group played games like <em>Sims 3<\/em>: in other words, a <strong>strategy <\/strong>video game, but not an <strong>action <\/strong>video game.<\/p>\n<p style=\"padding-left: 30px;\">The study group played <em>Call of Duty: Blacks Ops<\/em>, and other such games that involve movement and aiming and navigating (and shooting).<\/p>\n<p><strong>Finally<\/strong>, they retested students&#8217; attention and working memory. Here&#8217;s the kicker:<\/p>\n<p style=\"padding-left: 30px;\">Researchers used <strong>new tests<\/strong> of working memory and attention. And, they watched to see <strong>how quickly students improved<\/strong> at these <strong>new<\/strong> tests.<\/p>\n<p style=\"padding-left: 30px;\">Researchers wanted to know, in a tidy shorthand, did playing action video games help students &#8220;learn how to learn&#8221; these new attention\/memory tests?<\/p>\n<h2>Results, and Implications<\/h2>\n<p>Did playing action video games help students learn new attention and memory tasks? YES.<\/p>\n<p>Unfortunately, the research method here makes it hard to quantify the size of the benefit. (Bayesian statistics, anyone?) But the headline is: students in the action-video-game group did better than the strategy-video-game group at learning new cognitive skills.<\/p>\n<p>What, then, should we conclude from this surprising research?<\/p>\n<p><strong>First:\u00a0<\/strong><span style=\"color: #000000;\">W<\/span>e have LOTS of reasons to dislike action video games, like &#8220;first-person shooters.&#8221; Many include morally repellent plot lines and actions. For some folks, the whole idea of a &#8220;game about shooting&#8221; is yucky.<\/p>\n<p>At the same time, this study offers us a compelling, tantalizing clue &#8212; one that might encourage us to notice these games.<\/p>\n<p>Here&#8217;s what I mean&#8230;<\/p>\n<p><strong>Second:\u00a0<\/strong>If you focus on research into cognitive science, you know a) that working memory is ESSENTIAL to learning, b) we don&#8217;t have very much, and c) we don&#8217;t know of artificial ways to create more.<\/p>\n<p>In other words: working memory limitations create a terrible bottleneck that constricts the potential for learning.<\/p>\n<p>Other have tried to find ways to increase working memory. Some <a href=\"https:\/\/braindevs.net\/blog\/\/brain-training-flim-flam\/\" target=\"_blank\" rel=\"noopener\">claim to do so<\/a>. Very consistently, these research claims do not replicate.<\/p>\n<p>BUT&#8230;<\/p>\n<p>This study claims to have found a way to help <em>increase working memory<\/em>.<\/p>\n<p>I can hardly overstate the importance of that news.<\/p>\n<h2>So Many Ifs<\/h2>\n<p>IF playing action video games improves working memory (we&#8217;re not yet sure it does,) and<\/p>\n<p>IF those WM gains result in better learning (this research team didn&#8217;t test that question), and<\/p>\n<p>IF we can figure out WHY and HOW such games work their working-memory magic, and<\/p>\n<p>IF we can get those benefits with a game that doesn&#8217;t include shooting\/killing (and all those moral qualms (IF you have those moral qualms)),<\/p>\n<p>THEN we might be at the beginning of a very exciting process of discovery here.<\/p>\n<p>I&#8217;m very interested in following this series of possibilities. Honestly: finding ways to enhance working memory would be a real game-changer for our profession&#8230;and potentially our species.<\/p>\n<p>In brief: WATCH THIS SPACE.<\/p>\n<h2>(A Final Note)<\/h2>\n<p>This study doesn&#8217;t look at &#8220;learning how to learn&#8221; in the way that most people use that phrase.<\/p>\n<p>Typically, &#8220;LHTL&#8221; involves teaching students about cognitive science and encouraging them to use those use that knowledge as they study.<\/p>\n<p>This research, however, isn&#8217;t investigating that strategy.<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p>Zhang, RY., Chopin, A., Shibata, K.\u00a0<i>et al.<\/i>\u00a0Action video game play facilitates \u201clearning to learn\u201d.\u00a0<i>Commun Biol<\/i>\u00a0<b>4,\u00a0<\/b>1154 (2021).\u00a0<a class=\"vglnk\" href=\"https:\/\/doi.org\/10.1038\/s42003-021-02652-7\" rel=\"nofollow\">https:\/\/doi.org\/10.1038\/s42003-021-02652-7<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Long-time readers know: I like research that surprises me. If a study confirms a belief I already have, I&#8217;m glad for that reinforcement. However, I have more to learn when a study challenges my beliefs. As you&#8217;ll see below, I&#8217;m not always persuaded by challenging research. But: it&#8217;s always fun to explore. Today&#8217;s Surprise A [&hellip;]<\/p>\n","protected":false},"author":18,"featured_media":6571,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[186],"class_list":["post-6567","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-lb-blog","tag-video-games"],"_links":{"self":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts\/6567","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/comments?post=6567"}],"version-history":[{"count":5,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts\/6567\/revisions"}],"predecessor-version":[{"id":6573,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts\/6567\/revisions\/6573"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/media\/6571"}],"wp:attachment":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/media?parent=6567"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/categories?post=6567"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/tags?post=6567"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}