{"id":2384,"date":"2017-10-03T08:00:26","date_gmt":"2017-10-03T08:00:26","guid":{"rendered":"https:\/\/braindevs.net\/blog\/blog\/?p=2384"},"modified":"2017-12-07T16:53:39","modified_gmt":"2017-12-07T16:53:39","slug":"the-neural-effects-of-media-multitasking","status":"publish","type":"post","link":"https:\/\/www.braindevs.net\/blog\/the-neural-effects-of-media-multitasking\/","title":{"rendered":"The Neural Effects of Media Multitasking"},"content":{"rendered":"<p><a href=\"https:\/\/braindevs.net\/blog\/\/wp-content\/uploads\/2017\/10\/AdobeStock_49412465_Credit-v2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-2394\" src=\"https:\/\/braindevs.net\/blog\/\/wp-content\/uploads\/2017\/10\/AdobeStock_49412465_Credit-v2-1024x683.jpg\" alt=\"AdobeStock_49412465_Credit v2\" width=\"640\" height=\"427\" srcset=\"https:\/\/www.braindevs.net\/blog\/wp-content\/uploads\/2017\/10\/AdobeStock_49412465_Credit-v2-1024x683.jpg 1024w, https:\/\/www.braindevs.net\/blog\/wp-content\/uploads\/2017\/10\/AdobeStock_49412465_Credit-v2-300x200.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>If you&#8217;re attending Learning and the Brain&#8217;s &#8220;Merging Minds and Technology&#8221; Conference in <a href=\"https:\/\/www.learningandthebrain.com\/Event-360\/Merging-Minds-and-Technology\/\" target=\"_blank\">November<\/a>, you&#8217;re probably interested in Mona Moisala&#8217;s <a href=\"https:\/\/helda.helsinki.fi\/handle\/10138\/175346\" target=\"_blank\">research<\/a>. After all, Moisala wants to know if <em>media multitasking influences\u00a0distractibility<\/em> among 13-24 year olds.<\/p>\n<p>That is: does switching from Instagram on an\u00a0iPad to Angry Birds on an iPhone to email on a laptop make it harder for students to pay attention in class later on?\u00a0(Moisala has your attention now, right?)<\/p>\n<p>And, just to make her research even more intriguing, she investigates the relationship between <em>time spent playing video games<\/em> and <em>working memory capacity<\/em>.<\/p>\n<p>Here&#8217;s what she found:<\/p>\n<p><span style=\"text-decoration: underline;\">First<\/span>: the more that students reported media multitasking, the more they struggled with attention tasks in the lab.<\/p>\n<p><span style=\"text-decoration: underline;\">Second<\/span>: the more that students reported playing daily computer games, the higher working memory capacity they demonstrated.<\/p>\n<p><span style=\"text-decoration: underline;\">Third<\/span>: more daily computer game play also correlated with improved reaction times, and with higher ability to switch from visual to auditory attention.<\/p>\n<p><strong>The Question You Know Is Coming&#8230;<\/strong><\/p>\n<p>Moisala finds a relationship between these uses of technology and various cognitive functions. However, <em>which direction does causality flow<\/em>?<\/p>\n<p>Does media multitasking <em>cause<\/em> students to struggle with attention? Or, are those who <em>already<\/em> struggle with attention drawn to media multitasking?<\/p>\n<p>Moisala&#8217;s research doesn&#8217;t yet answer that question&#8211;although she&#8217;s applying for funding to study longitudinal data. (Data showing changes over time ought to reveal causality.)<\/p>\n<p><strong>Some Tentative Answers\u00a0<\/strong><\/p>\n<p>Although this research doesn&#8217;t answer causality questions, I have some suspicions.<\/p>\n<p><span style=\"text-decoration: underline;\">First<\/span>: I think it&#8217;s\u00a0unlikely that\u00a0daily video game play increases working memory capacity. Instead, I suspect that people who have a high working memory capacity enjoy the complexity of video-game play more than those who don&#8217;t.<\/p>\n<p>Why do I think this? Well: for the most part, we haven&#8217;t had much luck increasing working memory capacity outside of psychology labs. So, it would be big and surprising news if playing everyday video games grew working memory.<\/p>\n<p><span style=\"text-decoration: underline;\">Second<\/span>: I suspect that playing video games does improve reaction time and attention switching. Those cognitive capacities are trainable, and video games ought to help train them.<\/p>\n<p><span style=\"text-decoration: underline;\">Third<\/span>: I suspect&#8211;although this is purely conjecture&#8211;that media multitasking and attentional difficulties feed each other. That is: people with short attention spans are prone to media multitasking; and media-multitasking trains people to reorient their attention more frequently.<\/p>\n<p>Here&#8217;s an even better answer: if you come to the November conference, you&#8217;re likely to meet people who have researched these very questions.<\/p>\n<p>I hope to see you there&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you&#8217;re attending Learning and the Brain&#8217;s &#8220;Merging Minds and Technology&#8221; Conference in November, you&#8217;re probably interested in Mona Moisala&#8217;s research. After all, Moisala wants to know if media multitasking influences\u00a0distractibility among 13-24 year olds. That is: does switching from Instagram on an\u00a0iPad to Angry Birds on an iPhone to email on a laptop make [&hellip;]<\/p>\n","protected":false},"author":18,"featured_media":2394,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[34,17,29],"class_list":["post-2384","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-lb-blog","tag-multitasking","tag-neuroscience","tag-technology"],"_links":{"self":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts\/2384","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/comments?post=2384"}],"version-history":[{"count":8,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts\/2384\/revisions"}],"predecessor-version":[{"id":2396,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/posts\/2384\/revisions\/2396"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/media\/2394"}],"wp:attachment":[{"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/media?parent=2384"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/categories?post=2384"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.braindevs.net\/blog\/wp-json\/wp\/v2\/tags?post=2384"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}